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	<title>Art School Reviews &#187; Game Design</title>
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	<description>Read Reviews From Art School Alumni</description>
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		<title>Art Institute Of Vancouver &#8211; “What Am I Paying For?”</title>
		<link>http://www.artschoolreviews.ca/reviews/art-institute-of-vancouver/game-art-design/ai-what-am-i-paying-for</link>
		<comments>http://www.artschoolreviews.ca/reviews/art-institute-of-vancouver/game-art-design/ai-what-am-i-paying-for#comments</comments>
		<pubDate>Sun, 17 Oct 2010 07:34:39 +0000</pubDate>
		<dc:creator>ryanrathgeber</dc:creator>
				<category><![CDATA[Game Art & Design]]></category>
		<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://www.artschoolreviews.ca/?p=6931</guid>
		<description><![CDATA[Before being interested in making games for a living, I went to school at the University College of the Fraser Valley (now UFV). At that time, I was not enrolled in any specific program. I was still trying to find a defined career path that would lead to something that I would love doing. The [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Algonquin College &#8211; A Little Bit Of Everything</title>
		<link>http://www.artschoolreviews.ca/reviews/algonquin-college/game-development/a-little-bit-of-everything</link>
		<comments>http://www.artschoolreviews.ca/reviews/algonquin-college/game-development/a-little-bit-of-everything#comments</comments>
		<pubDate>Thu, 18 Mar 2010 00:00:17 +0000</pubDate>
		<dc:creator>andrew.jobin</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://www.artschoolreviews.ca/?p=5829</guid>
		<description><![CDATA[I&#8217;m into games. I enjoy creating them as much as I do playing them. I took the Game Development program from 2005-2008 and was the first group to graduate from it. Unfortunately, my college experience has been tainted by disorganization and inexperienced program planning/layout due to the program&#8217;s infancy in post secondary schooling. The following [...]]]></description>
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		<slash:comments>9</slash:comments>
		</item>
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		<title>VFS &#8211; The Reality Of A Private &quot;Game Design&quot; School</title>
		<link>http://www.artschoolreviews.ca/reviews/vancouver-film-school/game-design/the-reality-of-a-private-game-design-school</link>
		<comments>http://www.artschoolreviews.ca/reviews/vancouver-film-school/game-design/the-reality-of-a-private-game-design-school#comments</comments>
		<pubDate>Sun, 02 Aug 2009 08:21:15 +0000</pubDate>
		<dc:creator>Nick Halme</dc:creator>
				<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://www.artschoolreviews.ca/?p=2658</guid>
		<description><![CDATA[The last post about VFS you&#8217;ve seen here was somewhat of a success story. Grayson, from the 8th game design class, ended up working at Propaganda. This one should have a noticeably different tone, as things have worked out much differently for most of the 9th class, of which I am a part of. My [...]]]></description>
		<wfw:commentRss>http://www.artschoolreviews.ca/reviews/vancouver-film-school/game-design/the-reality-of-a-private-game-design-school/feed</wfw:commentRss>
		<slash:comments>11</slash:comments>
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		<title>VanArts &#8211; Pushing The Limit</title>
		<link>http://www.artschoolreviews.ca/reviews/vanarts/game-art-design-vanarts/pushing-the-limit</link>
		<comments>http://www.artschoolreviews.ca/reviews/vanarts/game-art-design-vanarts/pushing-the-limit#comments</comments>
		<pubDate>Fri, 26 Jun 2009 22:41:21 +0000</pubDate>
		<dc:creator>jeremy_kohar</dc:creator>
				<category><![CDATA[Game Art & Design]]></category>
		<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://www.artschoolreviews.ca/?p=3229</guid>
		<description><![CDATA[Before I move on, I should mention that I graduated from VanArts in 2006 so my review of the school may not be as relevant now. Since then, the curriculum has been revamped drastically and some of the staff members have been replaced. The first time I heard about VanArts was from my friend who [...]]]></description>
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		<title>VFS &#8211; Make It Work, Or It&#8217;ll Work You</title>
		<link>http://www.artschoolreviews.ca/reviews/vancouver-film-school/game-design/make-it-work-or-itll-work-you</link>
		<comments>http://www.artschoolreviews.ca/reviews/vancouver-film-school/game-design/make-it-work-or-itll-work-you#comments</comments>
		<pubDate>Fri, 19 Jun 2009 07:58:01 +0000</pubDate>
		<dc:creator>Miko Wilson</dc:creator>
				<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://www.artschoolreviews.ca/?p=3064</guid>
		<description><![CDATA[When I told my parents that I wanted to fly to the other side of the country to attend a game design course, I expected many things to happen. I expected confused looks, raised voices, and a million reasons hurled at me why it was not the right direction for my life. Of those expected [...]]]></description>
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		<slash:comments>9</slash:comments>
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		<title>VFS &#8211; A Year Long Interview</title>
		<link>http://www.artschoolreviews.ca/reviews/vancouver-film-school/game-design/a-year-long-interview</link>
		<comments>http://www.artschoolreviews.ca/reviews/vancouver-film-school/game-design/a-year-long-interview#comments</comments>
		<pubDate>Sat, 23 May 2009 21:12:45 +0000</pubDate>
		<dc:creator>Mélanie Généreux</dc:creator>
				<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://www.artschoolreviews.ca/?p=2723</guid>
		<description><![CDATA[Previous Vancouver Film School Game Design reviews described the opposite spectrum of the course. I attended the 2006-2007 program, and responded to the name GD06Melanie for about a year. Taking into account that every cohort I have talked to was exposed to different curriculum and instructors, the following review portrays many shades of gray and [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>VanArts &#8211; A School For The Passionate Artist</title>
		<link>http://www.artschoolreviews.ca/reviews/vanarts/game-art-design-vanarts/a-school-for-the-passionate-artist</link>
		<comments>http://www.artschoolreviews.ca/reviews/vanarts/game-art-design-vanarts/a-school-for-the-passionate-artist#comments</comments>
		<pubDate>Fri, 22 May 2009 05:28:13 +0000</pubDate>
		<dc:creator>Josh Fulmore</dc:creator>
				<category><![CDATA[Game Art & Design]]></category>
		<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://www.artschoolreviews.ca/?p=2575</guid>
		<description><![CDATA[When choosing VanArts my decision was affected most strongly by the portfolios the students were able to produce. The portfolios looked passionate and demonstrated a strong understanding of the more technical abilities I was interested in. I already had a degree in traditional art from Trinity Western University which gave me a strong basis to [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Art Institute Of Vancouver &#8211; For Serious Gamers</title>
		<link>http://www.artschoolreviews.ca/reviews/art-institute-of-vancouver/game-art-design/for-serious-gamers</link>
		<comments>http://www.artschoolreviews.ca/reviews/art-institute-of-vancouver/game-art-design/for-serious-gamers#comments</comments>
		<pubDate>Sat, 09 May 2009 06:08:55 +0000</pubDate>
		<dc:creator>Kelly Waters</dc:creator>
				<category><![CDATA[Game Art & Design]]></category>
		<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://www.artschoolreviews.ca/?p=2145</guid>
		<description><![CDATA[I found out about and decided to attend the Art Institute because I was unsatisfied with my college situation at the time. I was looking for something closer to my interests. Having been raised on video games, when I read the banner ad for the Art Institute of Vancouver&#8217;s Game Art &#38; Design Diploma program, [...]]]></description>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>VFS &#8211; Commitment For Success</title>
		<link>http://www.artschoolreviews.ca/reviews/vancouver-film-school/game-design/vfs-commitment-for-success</link>
		<comments>http://www.artschoolreviews.ca/reviews/vancouver-film-school/game-design/vfs-commitment-for-success#comments</comments>
		<pubDate>Mon, 16 Mar 2009 01:51:32 +0000</pubDate>
		<dc:creator>chassel</dc:creator>
				<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://www.artschoolreviews.ca/?p=909</guid>
		<description><![CDATA[To summarize my experience at VFS I thought I should first write about how I got there. Everyone&#8217;s experience at any school will be vastly shaped by how their lives lead up to it. I can admit that I coasted through high school (which many of you can probably relate). I did well enough to [...]]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Art Institute Of Vancouver &#8211; AI And Me</title>
		<link>http://www.artschoolreviews.ca/reviews/art-institute-of-vancouver/game-art-design/ai-and-me</link>
		<comments>http://www.artschoolreviews.ca/reviews/art-institute-of-vancouver/game-art-design/ai-and-me#comments</comments>
		<pubDate>Fri, 27 Feb 2009 10:09:48 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Game Art & Design]]></category>
		<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://www.artschoolreviews.ca/?p=592</guid>
		<description><![CDATA[Since I was a kid, I&#8217;ve always had a passion for drawing; I would draw my own little comics and portraits of characters that belonged in my own little imaginative world. As I grew older, another little passion came in and that was video games. The first games I ever played were Final Fantasy 5 [...]]]></description>
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		<slash:comments>0</slash:comments>
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